ARAşTıRMA · VIBE CODING
arXiv:2603.24591
25 Mar 2026 · v1
Vibe Coding XR: Accelerating AI + XR Prototyping with XR Blocks and Gemini
Ruofei Du, Benjamin Hersh, David Li, Nels Numan, Xun Qian, +7 yazar
YAYIN:25 Mar 2026 ALAN:cs.CL
OKUMA:14 YILDIZ:★ 2.5
Özet
While large language models have accelerated software development through "vibe coding", prototyping intelligent Extended Reality (XR) experiences remains inaccessible due to the friction of complex game engines and low-level sensor integration. To bridge this gap, we contribute XR Blocks, an open-source, modular WebXR framework that abstracts spatial computing complexities into high-level, human-centered primitives. Building upon this foundation, we present Vibe Coding XR, an end-to-end rapid prototyping workflow that leverages LLMs to translate natural language intent directly into functional XR software. Using a web-based interface, creators can transform high-level prompts (e.g., "create a dandelion that reacts to hand") into interactive WebXR applications in under a minute. We provide a preliminary technical evaluation on a pilot dataset (VCXR60) alongside diverse application scenarios highlighting mixed-reality realism, multi-modal interaction, and generative AI integrations. By democratizing spatial software creation, this work empowers practitioners to bypass low-level hurdles and rapidly move from "idea to reality." Code and live demos are available at https://xrblocks.github.io/gem and https://github.com/google/xrblocks.
Giriş
While large language models have accelerated software development through “vibe coding”, prototyping intelligent Extended Reality (XR) experiences remains inaccessible due to the friction of complex game engines and low-level sensor integration. To bridge this gap, we contribute XR Blocks, an open-source, modular WebXR framework that abstracts spatial computing complexities into high-level, human-centered primitives.
Araştırma Detayları
Building upon this foundation, we present Vibe Coding XR, an end-to-end rapid prototyping workflow that leverages LLMs to translate natural language intent directly into functional XR software. Using a web-based interface, creators can transform high-level prompts (e.g., “create a dandelion that reacts to hand”) into interactive WebXR applications in under a minute. We provide a preliminary technical evaluation on a pilot dataset (VCXR60) alongside diverse application scenarios highlighting mixed-reality realism, multi-modal interaction, and generative AI integrations.
Sonuç
By democratizing spatial software creation, this work empowers practitioners to bypass low-level hurdles and rapidly move from “idea to reality.” Code and live demos are available at https://xrblocks.github.io/gem and https://github.com/google/xrblocks.
Yazarlar
Ruofei Du, Benjamin Hersh, David Li, Nels Numan, Xun Qian, Yanhe Chen, Zhongyi Zhou, Xingyue Chen, Jiahao Ren, Robert Timothy Bettridge, Steve Toh, David Kim
Kategoriler
cs.HC
Kaynaklar
Henüz yorum yok. İlk yorumu siz yapın!